rlmesh::Env
Validation used a named lvalue; dispatch below deliberately tests a prvalue.
class EnvConstructors
Methods
Env
constructor[source]explicit Env(RLMeshEnv* p)Env
constructor[source]Env(Env&&) = defaultEnv
constructor[source]template <class E, std::enable_if_t<detail::ScalarEnv<detail::remove_cvref_t<E>>, int> = 0> explicit Env(
E&& e
)Env
constructor[source]template <class E, std::enable_if_t<detail::ScalarEnv<E>, int> = 0> explicit Env(
std::shared_ptr<E> source
)raw
method[source]RLMeshEnv* raw() constrelease
method[source]RLMeshEnv* release()close
method[source]void close()