This reference describes unreleased code on main; no release documents it yet.

rlmesh_episode_state_set

functionExperimental#include <rlmesh.h>[source]

On RLMESH_OK value (and free_value, NULL = none) pass to the state, and replacing a key frees the old value first; on nonzero free_value is not called, the caller still owns value, and the state is unchanged. Re-setting the same pointer keeps the value alive and updates its free function without calling the previous one.

RLMeshStatus rlmesh_episode_state_set(
    RLMeshEpisodeState* episode_state,
    const char* key,
    void* value,
    void (*free_value)(void* value)
)